Mario Kart 64: Driven: Difference between revisions

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''You never should have cleared that data. His record has died. Now we will die too. You have driven him to this, so you must watch us suffer.''
 
<p style="margin-right:-.5in">After all of that, these words appeared on the screen in the game’s colorful, upbeat font.</p>
 
YOU HAVE DRIVEN US. YOU HAVE DRIVEN HIM.
 
My brother refused to play through the game’s torture any longer. He couldn’t after seeing the game he had loved for so long being perverted into this. I agreed to play in his place, so in exchange he got a video camera to immortalize this madness. I had to scour courage to turn that system back on. Blood and gore by itself don’t bother me. It was seeing all of the suffering, it was too much. But something inside me pushed the power button on the N64. I wish I hadn’t, in the interest of my peace at mind and my sanity.
 
<p style="margin-right:-.5in">The title screen showed the characters going down the hill. Donkey Kong was splitting Luigi’s skull in half with a buzz saw, as opposed to hoisting up a green shell. The look on his face wasn’t one of mischief either. It was one of pure bloodlust, of sick elation from being the orchestrator of such chaos and carnage. Peach, Yoshi and Mario had looks of primal fear at the scene, obviously trying to drive away. A cloudy, lighting muddled sky replaced the mild orange sunset. Flames danced in the distance as what sounded like a heartbeat played in place of the cheery soundtrack. The exuberant, excited ''Welcome to Mario Kart! ''was replaced by the sobs of Mario. The entire sight disgusted me, but I managed to press start.</p>
 
The game catapulted me straight into the player select screen. The facial expressions of the characters had all drastically changed. All of the “good” characters – Mario, Luigi, Peach and Toad – had an expression of utter horror on their faces. Some shook their heads nervously while others remained completely still. Bowser, Donkey Kong, and Wario were unanimously showing bloodlust. Not a playfully menacing look, but one of pure greed and evil. I moved over to toad and selected him.
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''3, 2, 1, DIE!''
 
<p style="margin-right:-.5in">All of the cars sped past the bridge. A flame shooting statue of a demon stood in the place of where Bowser would normally be. Bowser, Wario, and Donkey Kong all veered off to take their place next to the statue. An audible conversation could be heard, the satanic figure speaking in tongues not uttered by mortal men. All three of the villain characters appeared to be able to speak and understand this archaic language.</p>
 
<p style="margin-right:-.5in">Suddenly, a burst of flame shot out and killed Luigi. The three characters laughed in a sick tone, a tone that implied that they were loving the sight of such dismay. Luigi’s flesh was charred, and his muscle was exposed in many places. As the villains all laughed, the demon repeated that cryptic, reoccurring message.</p>
 
''You have driven us…''
 
<p style="margin-right:-.5in">Peach’s fate was soon dismally apparent. As Mario and I drifted the corner to evade the deathly torch of the demon’s breath, I spotted her behind the bars of the Whomp cage. She was tied to him with thick rope. Her eyes were missing their sockets as she cried blood. Thick, coagulated blood stained the entire front of her dress. Every time the greenish rock thumped the ground she threw up blood, creating a pool that filled up the entire bottom section of the translucent torture chamber. Through her torture she emotionlessly choked out this resounding message.</p>
 
''You…have…driven…them…''
 
<p style="margin-right:-.5in">With a final thump, pieces of her body went flying everywhere. The Whomp laughed in the same tone the three villains did. Mario and my character, Toad, were the only ones alive at this point. After what happened to Peach, my brother threw up in his mouth a little. I asked him if he had gotten everything on camera. He did, so I un-paused the game and continued the race.</p>
 
I had managed to dodge the bursts of flame emitting from the demonic statue all three laps. At this point, it wasn’t even about winning or losing. It was about keeping my character alive. I didn’t know what other dark forces this game possessed. Whatever was inside that game, making all this happen, wasn’t going anywhere anytime soon and I doubted its capacity for mercy. That is, assuming it would show me any should it possess it. I didn’t know what would happen to my character if I let him die and I didn’t want to find out. This was no longer game. I felt as if someone’s life was in the balance. Possibly mine.
 
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Our karts left tracks of blood. I went down the long track at the beginning. Mario performed a special trick. If you hop right before the drop gets steep, your kart will fly above everyone else’s and you’ll have a slight advantage. When Mario hit the ground, his wheels flew off of his kart. His body landed on the track with a hyper-realistic crunch as he cried out in pain. His legs and arms were broken, and he pleaded with me to “end it”. He yelled out to me as I passed,'' “Run me over, end my suffering…Drive me…”'' The sky was filled with the stars as usual. The music that played was a sped up, backwards rendition of Royal Raceway’s soundtrack. The neon signs were altered. Instead of the happy-looking depictions of the characters, they were in agony. Each of them was suffering some sort of grotesque death. The three villainous characters just gave menacing looks, and they were all casting egregious death stares at my character. They also had speech bubbles, saying things like ''YOU WILL BURN.'' One of the comments especially disturbed me. It said ''YOU HAVE DRIVEN US. YOU WILL PAY.''
 
<p style="margin-right:-.5in">It was the final lap now. Lakitu laughed, and I could have sworn I heard something chuckle from my room. My brother did, and that was it for him. He told me to turn off the game or he was leaving. I obviously couldn’t do that. I had no idea what would happen to Toad, and if I quit right then I couldn’t get past the guilt. Now it was a matter of life and death.The game conveyed the characters’ range of emotions so accurately… much too accurately. I felt like if I left Toad hanging, I would be condemning him to an eternal hell. I had to keep playing.</p>
 
<p style="margin-right:-.5in">Mario was still lying there. He was barley alive, begging to be put out of his misery, but I refused to give that satisfaction to the game. I completed the race, and just like the last time it said R.I.P Richard. My place now read 666 instead of 1 <sup>st</sup>. I got really scared. How the hell did this game know I was playing … How could it speak to me … How did it know my name? Never before had a video game elicited emotions of such magnitude. Elicited fear so primal. I persevered, hoping all of this madness would soon come to an end so I could preserve my sanity. What I next saw will haunt me forever.</p>
 
<p style="margin-right:-.5in">Mario was still lying there. He was barley alive, begging to be put out of his misery, but I refused to give that satisfaction to the game. I completed the race, and just like the last time it said R.I.P Richard. My place now read 666 instead of 1 <sup>st</sup>. I got really scared. How the hell did this game know I was playing … How could it speak to me … How did it know my name? Never before had a video game elicited emotions of such magnitude. Elicited fear so primal. I persevered, hoping all of this madness would soon come to an end so I could preserve my sanity. What I next saw will haunt me forever.</p>
Toad spawned in front of the Mario 64 castle in Royal Raceway. All of the greenery was ablaze and the waterfall filled the surrounding moat with blood. Macabre figures could be seen in the distance. The sky was black and filled with lightning as bursts of lava erupted in the distance. Where the yellow sand should have been laid the flesh-like ground I encountered on Rainbow road. I legitimately feared for my life at this point. This place looked like hell. No, it was hell. It had to be Pressing on in gripping terror, I approached the winners’ podium as blood flew up behind me.
 
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The demon tore apart everyone else as Toad watched. He spared Toad for some reason. At the last moment, Toad turned to face the screen, his eyes now profusely bleeding and soulless. He chanted in unison with the demon beside him. ''You have left us. You have damned us. You have driven us.''
 
<p style="margin-right:-.5in">The game then shut off by itself. I tried removing the cartridge, but it burned my hand. It was steaming on the surface, so I took a nearby sweater and threw it on my driveway. I got my brother to burn it with me. While it was burning, we decided to see if the footage had been properly captured. The video had disappeared. My brother said he stopped the recording within the limit, so it should have been there. All we found was a single picture. It was a portrait of Mario crying blood as he did in the game. It read ''"You have driven us" ''on the bottom. As the outer plastic melted from the game's shell, the sound of screams came from my room. I ran in my room to see what was going on. The door to my bathroom was open. Walking in, I was pushed to the point of tears.</p>
 
My sink was filled with blood. Written on the mirror were these words:
 
''It will never end. You have driven us.''
 
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''-''[[User:Dubiousdugong|Credited to Dubiousdugong]]
{{by|Dubiousdugong|cpwuser=yes}}
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