W.P. Yoshi's Story: Difference between revisions

Undo revision 122706 by 75.93.17.85 (talk)
imported>Mai sentry
m (Protected "W.P. Yoshi's Story" (‎[edit=autoconfirmed] (indefinite) ‎[move=autoconfirmed] (indefinite)))
imported>Mai sentry
(Undo revision 122706 by 75.93.17.85 (talk))
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Today I moved into my new apartment. A lonely but simple town nonetheless. This town of Cloverfield, Kentucky has never been known for video games. However, while setting up furniture and my belongings, I found an interesting Yoshi’s Story N64 cartridge. It was laying in a secluded bedroom closet. The sticker had been slightly torn off the edge of the cartridge. In the empty space where the sticker had been torn off there were the initials W.P., the previous owner I presumed.
 
Excited to play, I quickly unpacked and plugged my N64 into the lone television in the front room. I’ve been learningyearning to play Yoshi’s Story again for years. I put the game into my console and turned the system on. I then turned on the television, picked up the controller, and started a new game. It played perfectly, no glitches, no freezes, nothing.
 
Except for one strange detail. Every time my current Yoshi took damage I heard a faint growl. Thinking that it was my imagination playing tricks on me, I ignored this. I kept playing making it to the third level before my first Yoshi died. Just before I got to the Yoshi select screen I was led to a blank white screen that flashed red with a slight image. I couldn’t make it out at all. “Oh well.” I said to myself as I picked my next Yoshi.
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