Fire Emblem: Marth's Regret: Difference between revisions
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(Created page with "Fire Emblem: Shadow Dragon is a 2009 remake of the first Fire Emblem game ever made, and the first time we ever got to know what happened with Marth in the first place to know why he deserved to be in Super Smash Bros. Among the enhancements to the game that was made was with the addition of Gaiden chapters. Gaiden Chapters, for those who don’t know, are essentially sidequest chapters that normally can only be unlocked by accomplishing certain conditions in the chapte...") |
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Fire Emblem: Shadow Dragon is a 2009 remake of the first Fire Emblem game ever made, and the first time we ever got to know what happened with Marth in the first place to know why he deserved to be in Super Smash Bros. Among the enhancements to the game that was made was with the addition of Gaiden chapters.
Gaiden Chapters, for those who
Thankfully, Fire Emblem: Shadow Dragon
To unlock the gaiden chapters, you had to intentionally let enough characters die that you had fewer than 15 in your total party by certain chapters in the game. Players complained hugely about this because that is contrary to Fire Emblem tradition.
Let me pause the description to explain a bit why they
While you always do have room to let a few people die in Fire Emblem, people would sooner bench these excess characters or
These were plans for a
After you beat the game, depending on how many gaiden chapters you unlocked, you would have gotten a change to the ending. If all of your characters survived, you got a happy ending. If only a handful of characters died or you only unlocked one gaiden chapter (the first one), the victory was more bittersweet, with Marth getting over the loss of those who helped him by erecting a memorial to them in Altea.
However, if you unlocked all the gaiden chapters or lost a lot of characters (They never told me how much), you would get an even more bittersweet ending. Marth was deeply damaged by the loss of all the people who died on his side during the war, or how little survived. He ruled, but soon passed the throne to his son after spiraling into a deep depression. (If Caeda survived, then it would have been between him and her; if she
This chapter was untitled, and Marth found himself in a surprisingly misty place, not unlike a castle. The objective was clear – "Sieze Throne," but you can barely see anything because for some odd reason,
The player would now see exactly who these units are – they were units who died in battle. All of them would describe their regrets and how they
Marth would likewise express regret at letting some of these people die, and he keeps going forward and forward. Eventually the fog of war got less and less, showing a bunch of generic enemies that do not approach you. You cannot attack them, being unarmed, and are separated by walls. The only units that can access you are the units that died over the course of the game. Eventually, you find the throne, and before the player phase, a cutscene played.
The scene that would play next depends on some prior knowledge of the game. Sorry to interrupt, but
Marth calls the name of the sacrifice, and he gets no response. He continues to call the man who gave up his life for Marth and his comrades, only for nothing to happen. Eventually, the
The man you sacrificed then says his quote at the end of the chapter, and the leader of the squad that went to search for Marth ordered his soldiers to kill him. You see the portrait of the sacrifice shake a bit as he closed his eyes, shouting,
The generic portraits then appear, and they say that the Altenean scum had finally fallen. They ask what to do next, only for the captain to say,
Then it would show another scene with the sacrifice, eyes closed saying,
Next a villager portrait would show up and say,
Then it would fade to white again, showing the sacrifice talking to the villager.
And finally, it would cut back to Marth, who finally smiles, for the first time that chapter.
Then something would show up, a dialogue message implying everyone on the screen saying something at once.
{{by-cpwuser|PurpleShirt|date=May 30, 2012}}
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