Play a Game of Squidward: Difference between revisions

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The following day, Kevin and I proceeded to spend the entire day decorating the camp for the arrival of our new friends McSad, Slimer, and Wilfred. I was confident that this game night was going to be the game night that would end all game nights. In order to make the camp look more appealing, I spent my time creating a massive banner and using my skills in Marconi art I was able to write; "Welcome To The Gaming House Sailors!" I had gained a great deal of knowledge in the art of the Marconi after taking a course all about it during my brief stint at Fordham University. My time at Fordham was very brief as it was a very snidely place. Not a good place to be! Kevin busied himself by putting some balloons all around the place unaware that McSad was a serious globophobe. In order to make sure that the trio did not get lost on their way to the island, I had stolen the bat single right from under Batman's nose and used it to help shine the way. I also didn't realise that were settings on the light to adjust the brightness which now meant the light was so bright it made some of the balloons catch on fire and pop. This was until I was eventually able to lower the settings. It was a good thing too as the trio pulled up outside the island having been driven there in a rubber dingy built for four. I headed over to the stairwell to greet the new arrivals, and was very delighted to learn that I had an extra person enjoying the class who just so happened to be my uncle Alister Ant. Alister was there as a guide and a carer for McSad. Upon seeing me for the first time in years, my uncle Alister cried, "oh buggering buggerton! Let's go McSad!" Dragging McSad by the sleeve collar, Alister attempted to make his leave but I got right up in front of him as I proclaimed, "what's the hurry Alister?" Alister responded by getting ready to beat the snot out of me with his walking stick but he was held back by McSad. The entire time McSad kept looking at me with those big old sad eyes which made me feel very uncomfortable.
 
So, I gave the trio a brief tour of the camp and Slimer was not very interested until he heard all about the free food and refreshments located in the canteen. "Ooh bravo!" Slimer cried happily as he flew straight towards the canteen and began chugging down box after box of Coconut Kablams! Little did Slimer know that those darn cookies have been out of fashion since 1931 and they were incredibly dangerous to eat. Although then again Slimer is a ghost so it probably wouldn't do him that much damage anyway. So while Slimer helped himself to all the food in the canteen, I headed inside the old rundown ski lodge located at the very tail end of the camp. Upon returning to the main area of the camp, I was carrying every single board and card game that I could possibly find including Operation, Frustration, Oliver Charles/Bruno Tattagllia funnypasta trivial pursuit, and even Guess Who? Guess A Poo! Ha ha…ha... sorry about that. I also pulled out snakes and ladders which contained actual snakes big ones too and actual ladders for them to climb on. We all sat down on the smelly tiled floor and each took earns playing through the games. McSad didn't seem to be interested in any of the games that we played and he once again kept on staring at me with those big old sad eyes. I glared at him as I warned, "if you looking at me like that buddy I'm gonna call the cops." "Like they'd do anything anyway." Alister said as he rolled a dice. He then turned to face me and said, "you know something boy when I was your age, games like this only costed a nickel not like all that new fangle shite like your Xbox 360's and PlayStation Advances and what not." Yes, Uncle Alister is an old fart and he smells like one too. He hates my guts because I refused to follow him in his trade which was selling hats and scarfs to snowmen who were extra chilly. The company made Alister very little money as no one liked him, but he does own a fief which helps bring him a little money on the side. Nothing too crazy however don't worry about it okay? A thank you!
 
After playing through all the board and card games, it finally came down to the main event that being of course Pass The Parcel. Pass The Parcel is a game in which you each take turns passing a parcel while incredibly smelly and possibly racially insensitive music plays in the background. The person holding the parcel once the music stops is the one to win. "Oh not pass the parcel!" Alister whined as Kevin set the stereo up. The rest of us all gathered around the room in a circle as McSad presented the parcel. Now, I had actually planned on creating something for the game, but McSad told me in confidence that he had put a great deal of effort into making this parcel. He also went on to explain to me that the parcel contained something for everyone not just one particular person. I have never in all my life seen such an intense game of Pass The Parcel. It came very close to Slimer winning, but ultimately the game ended up being won in my favour. I opened the parcel up as it was wrapped in Shrek wrapping paper and saw that it was just a jar of sweets. Not very good ones either. They were very dodgy looking sugary pieces of sugar chews. There was also some bonbons in there too which tasted so bad that I got really sick, and I had to excuse myself just so I could vomit them out into te sea. Returning to my campers, I discovered that there was something hidden in between all the sweet chews and bonbons. I stuck my hand inside the cookie jar so to speak and I removed a small blank DVD disc. "A DVD?" I asked while holding the disc up towards the Sun for some strange reason. "So you got me a DVD?" I asked Sad McSad who responded with, "yes you see; I planned on giving it to my fiancée until she had an affair with an incredibly fat governor on the urgings of thsi cricket who lives upon the hearth in her house." "Okay you're crazy...." I said rather awkwardly as Slimer picked the DVD out from my hands and asked, "what's this DVD about McSad?"