Temple Run: 666: Difference between revisions
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This all happened yesterday, actually; November 24, 2012. It was just a normal day besides the fact that some family was over. I decided to go in my room and play on my phone for a while (I have tons of games on it), and felt like playing Temple Run. That was one of the biggest mistakes of my life. On startup, the Imangi Studio screen was even different. The wall that the two words were on were splattered with hyper-realistic blood. I thought it was strange, but I shook it off; thinking that it was some sort of joke that Imangi coded into the game.
I reached 666 coins as I was in the middle of one of the long lines. The coin number stayed at 66 even as I collected more. After that is when it really started to get out of hand. There was a horrible, scratchy, deep and grisly voice saying:
Guy turned around, revealing bloody, empty eye sockets, mouth knife-carved into a smile, tattered, bloody clothes, and stomach crudely ripped open. He proceeded to say three words. Very bold, and very loud:
Sweet dreams.
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