Cubone's Revenge: Difference between revisions

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I still had the old original cartridge, restarted several times, the top of the labeling worn from being pulled in and out of the Game Boy so many times. And I had every other role-playing game in the series with the original boxes and manuals, some even unopened. So I was thrilled to find a boxed copy of Pokemon Red in a used book store, and it was only $10! I bought it and was so excited to finally complete my game collection. I decided when I got home to put it in my teal Game Boy Color and make sure it still worked. But as I turned the box over to open it, I noticed one little flaw to my new prize. The vintage Sugimori Cubone image on the side looked like it had been drawn on with a red pen or marker. The eye was red, with a red tear trickling down the skull, the base of the skull also covered with red, as though blood flowed down its body from beneath the skull. Oh, well. No matter, as long as the game worked.
 
My husband went to bed because he had to work the next morning, but I stayed up to play the game. I took the red cartridge from the box and lovingly slid it into my Game Boy Color, then I switched the power on. I was thrilled to see the copyright information come up, with the simple little star animation that had become so foreign to me after having played the new games so much. I pressed Start until I reached the title screen, with Red holding a Pokeball, random Pokemon scrolling by, beginning with the version's beginner, Charmander. I listened to the lively, regal title music as I watched the Pokemon scroll by. A Gastly…Gastly... then a Cubone…Cubone... then another Gastly. It always seemed like certain Pokemon showed up on that title screen more often than others. I've always wondered if every Pokemon except for Mew would show up.
 
I pressed Start, and the game took me to the menu, with only "NEW GAME" and "OPTIONS" being my choice. Either I had had the uncanny luck of finding a game that had never been played before, or the bad luck of getting one with a dried internal battery. I chose "NEW GAME" after switching to fast text in the Options menu. Professor Oak greeted me as always, a Nidorino with a Nidorina's call representing all Pokemon. I chose the name "Ruiyo" for my character after an OC I used to play as when my friends and I would role-play Pokemon nearly a decade ago. I named my rival "Blue", since I've always had trouble figuring out an original name for him. And the game went from there. I chose Charmander, partly because Ruiyo had been a Fire-type trainer, and partly because I've always liked choosing the starter that corresponded to the version. Fire types for the first versions, Water types for the second, and Grass types for the special editions, like Crystal and Emerald. Before taking on Blue for the first time, I tried my luck at saving. And sure enough, the game saved!
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When I reached the stairs to go down to the floor below, a wild battle was suddenly initiated, much as though I had stirred up a Gastly. But instead, the game said "Wild KANGASKHAN appeared!" My heart froze mid-beat as the sprite came to light. Its cry was long and drawn out, and its image, while in the shape of the large Kangaskhan sprite, looked to be made up of bits and pieces of the Aerodactyl and Kabutops skeleton sprites. If this was a hack, this was well done. It really did look like what I imagined a Kangaskhan skeleton would. Here and there, the pixels were bright red, as though it still had muscle and blood clinging to the white bones. I was at least relieved when my Charizard came back into play, still at level 100, its HP replenished. The Kangaskhan was only at level 25, so I only had to view the creepy sprite for just a moment before it fainted from Charizard's Surf.
 
I was about to give a sigh of relief as the sprite fell out of view, but was jostled once again when the game said, "KANGASKHAN was caught!" There was no nickname option, and the game returned to the overworld with Ruiyo at the staircase of the Pokemon Tower's top floor. I pressed Start, seeing that the Pokemon option had returned, and selected it. My Charizard had disappeared, and in its place was a Kangaskhan, its HP at 0 and its status reading "DCS". Normally, when a Pokemon faints, it says "FNT". Did "DCS"... stand for…for... "deceased"? I tried to check its stats, but there were none. No options but to cancel.
 
I exited the menu and made my way once again down the stairs of the Tower. All of the NPCs were missing from each floor, and not even Blue was waiting at the entrance to take me on. I left the Tower and continued over to the Pokemon Center, hoping that perhaps that would bring me back my Charizard or at least get rid of the chilling "DCS" status of my new Kangaskhan. I reached the door, but Ruiyo stopped short, bumping into it as though it were a wall. I tried then to head to Route 8, but the same thing happened. And without my Charizard to fly me out, I was trapped there in Lavender Town.
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I exited the menu, finding that the Cubone oversprite was gone, and left the Pokemon House, not even wanting to find out what any of the NPCs there would say about this incident. I tried Route 8 again, and to my relief, I was finally able to leave Lavender Town behind. The music had never really bothered me at all, but after hearing it for the last half hour, the happy walking music of the route would be a welcome comfort. I was denied, met only with silence once I left the town. All of the NPCs were missing again, and even the bushes blocking the grassy area were gone, which was a relief, since I didn't have a Pokemon that could cut.
 
Since I seemed to be stuck with this Cubone, I figured I would try it out in battle. I went to the grassy area and moved around until a wild Pidgey appeared. The screen flashed, and the animations continued, but still with no sound or music. The Cubone appeared, breaking the eerie silence with its low cry, the head of its backsprite also glitched. I decided to try its Growl, but the game said, "CUBONE ignored orders!" Strange…Strange... I still had all the badges from using the GameShark. The Pidgey gave a weak Sand-Attack, and I tried again.
 
"CUBONE used BONE CLUB instead!"
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This may sound crazy, but I was actually relieved to hear the creepy, monotonous tone of Lavender Town's theme. Anything was better at that point than the silence. I tried to go into the Pokemon Center, but I was met with the same thud sound. I walked south, the Lavender Town theme giving way to silence again. It was time to experiment with this strange game. I reached the area where Snorlax is normally found and went to the left through the guard house and into a grassy area. This time, the victim was a Drowzee. But rather than attacking it to faint it, I tried to run from it. At first, it said "Can't escape!" and the Drowzee used Hypnosis on Cubone, putting it to sleep. Again, I tried and was unable to escape, but instead of it jumping straight to Drowzee attacking, the game said, "CUBONE's thrashing about!" Even though it was asleep, it dealt damage to the opponent, fainting it and returning me again to the overworld. I checked Cubone's stats. It was still asleep.
 
I continued on, coming across a Spearow. I tried to escape again, but Cubone thrashed around, injuring the bird. It was the worst one yet. Instead of simply being glitched, half of its sprite slumped down a few pixels, as though that side of its body had gone limp. "No…No... no…no...," I whispered, trying to escape again. Cubone awoke from its sleep, and I was able to leave. I wandered through the grass. This was the real test. I gasped as a Spearow appeared. And not just any Spearow. The same Spearow with the same slumped side and low HP.
 
I couldn't bear to look at the poor Spearow any longer. I've never liked Spearow, but even one didn't deserve this. "Stop this! Can't you see you're hurting it?" I suddenly burst out, overcome with emotion. Tears began to stream down my flushed cheeks as I shook the Game Boy back and forth. "Just stop!" I fell silent as a dialogue box appeared. "CUBONE ignored orders! CUBONE used BONE CLUB!" That finished the Spearow. I hadn't even given it a command…atcommand...at least, not in the game.
 
Once I returned to the overworld, I decided to check something. With trembling thumbs, I opened the menu and selected Pokedex. It now said that I had seen and owned 143 Pokemon. The slot for Charizard was empty. So was the one for Pidgey and Spearow. Each one that Cubone had defeated had disappeared from the Pokedex and the entire game. Strangely, Kangaskhan was also gone.
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"You. You released it. You showed it which ones to kill. One by one, you led it out. And now, it's your turn to feel the pain that they have felt."
 
"I'm sorry…sorry..." I whispered to the console.
 
A dialogue box appeared.
 
"It's too late. It's out, and you'll never be able to get it back in. Unless…Unless..."
 
The game paused. I sat for a moment, at the edge of my seat. After a moment, I yelled, "Unless what? Tell me!" I violently shook the Game Boy back and forth, tormented by all of this. It had stopped being a game long ago. Now, it was personal. I was being blamed for what the Cubone had done. No matter if this was some sick hacker's practical joke. How could I have done anything? I was just as much a victim of this psychotic Cubone's game as Mr. Fuji! And all the wild Pokemon! I never even liked making Pokemon battle. I hated forcing them to fight to level them up. All I ever wanted was to befriend them, to befriend it.
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I stopped shaking the handheld and looked at the tiny screen. It seemed like it was getting smaller and dimmer the more I played. Another dialogue box showed up. I could hardly read it for my eyes being so tired and filled with tears.
 
"It wants…wants... you. You care about it. And it never wants you to leave."
 
"I won't! I just want to love it and care for it! I promise I won't make it battle anymore! Please! Just make it stop! All this fighting…fighting... this killing…killing... it's just wrong! You don't have to do this!"
 
The Cubone reappeared in the overworld beside Ruiyo. It just turned and seemed to stare at me through the screen.
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"CUBONE regrets what it has done."
 
I sniffled and gave a weak smile. "It's okay. I'm sorry you had to go through all this…this..." I whispered, caressing the little pixelated creature. That's when I realized why it was so hard for me to see. The low battery light was shining like an angry red eye. I had played for so long that the batteries were failing. But I hadn't saved since before all of this had started! It couldn't end just because of a dead battery!
 
I fumbled with the controls, trying to open up the menu to save. I pressed Start until my thumbs throbbed, but to no avail. Another dialogue box appeared.
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"CUBONE knows you still love it. It will wait for you."
 
"Good…Good..." I whispered, thinking that by some supernatural means the memory would be saved and I could come back and visit this virtual friend I had made. The Cubone sprite moved, but it was an odd movement. It seemed as though only its head moved from side to side. A line of red pixels appeared below its head. One final dialogue box popped up.
 
"CUBONE killed itself!"
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